Low poly game assets pack, made for a casual videogame inspired by a book from Carlos Casares "Ovo de galo". I made all the assets in Autodesk Maya, the materials in Substance Painter and the scene lighting in Unreal Engine 4
Cooking pot
blacksmith
Game scene
Ingredients
"Cocido galego"
Logs
"Orellas de carnaval"
Fail
"Empanada galega"