Project created to introduce my students to Substance 3D suite. I made a hard surface model in Maya for the bottle, then an organic model for the robot (Botto), then I opened Botto in Maya to make UVs, and send both the bottle and Botto to Substance Painter to create the texturing. With this, I went to Substance Stager and placed a lamp, a desk and a cube to make the wall, and took the picture of the render. I hope you like it