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Arachnophobia old radio prop

3D model of an old radio prop for the survival horror videogame project "Arachophobia", made in Autodesk Maya and painted in Substance Painter and placed in the project in Unreal Engine 4 (making the material and the lighting there) all by me.

In game view

In game view

In game view

In game view

In game view

In game view

Asset in Unreal Engine

Asset in Unreal Engine

Asset in Unreal Engine

Asset in Unreal Engine

Asset in Unreal Engine

Asset in Unreal Engine

Wired model in Autodesk Maya

Wired model in Autodesk Maya

Volumetric model in Autodesk Maya

Volumetric model in Autodesk Maya